January 12, 2012

DotA v6.73c 6v6

Same release notes as the previous version.

Download Links
DotA_v6.73c_6v6.w3x | zip | (6v6DotA.com)
DotA_v6.73c_6v6.w3x | zip | (BanglaGamer.com)

12 comments:

January 13, 2012 7:21 AM Anonymous said...

WOW FAST . Thanks a lot Tony. And looking forward the tutorial

January 13, 2012 5:11 PM Anonymous said...

Thanks all and all, but can you at least:
1) fix so that both sides can pull creeps correctly; or make it so that both can't pull at all

2) Any chance that attack/spell animations to not play in fog?

those are the only 2 real problems in the 6v6 map. Fix those and you sir are even more awesome.

January 14, 2012 3:49 AM 1234567890 said...

are you going to release a 6v6 of every dota version? or is it just because of the update that they removed x-mas things?

January 15, 2012 3:52 PM GoD-Tony said...

Anonymous: Do you have specific details about the creep pulling issue? Is it only the 2 new players that have trouble with these two bugs?

@1234567890: No guarantees, but I'll try to keep up with the latest versions as time permits.

January 16, 2012 8:14 PM Anonymous said...

Tony We waiting the tutorial . Please release the tutorial.

January 19, 2012 4:54 AM Anonymous said...

WoW its awsome plz release fast i waiting patiently to see it...

January 19, 2012 11:38 AM Anonymous said...

please release the tutorial .

January 19, 2012 11:40 AM GoD-Tony said...

I don't have a tutorial. If you would like to learn how to modify maps, go to wc3edit.net.

January 20, 2012 10:12 PM Anonymous said...

u said u will release the tutorial. Bout make 6v6 maps.

January 29, 2012 2:49 AM Anonymous said...

@God-Tony:

Sorry for the late reply; here are a few bugs in 6v6:

1) Sentinel cannot creep-pull but Scourge can; sentinel creeps ignore neutral camp when pulled normally ("lowest" camp with ogre/satyr/wolf/golem/centaur).

2) Certain long-ranged attacks (even lifesteal) plays through fog; even neutral troll's ranged attack.

3) If using -switch (with -so on), aoe (not sure if just lingering) silence work AGAINST the user and their allies; specifically Riki's Smokecreen and Thrall's Static Storm. Not sure if there will be instances with simple Silence such as Drow and Krob works against allies as well.

4) There are rare (very rare) cases where heroes will not respond despite constantly right-clicking to an area. No debuffs or stuns whatsoever. Have not experienced this in a while though, only twice out of 20+ plays using this map.

February 17, 2012 6:19 PM Anonymous said...

Bug:
When Switch team using riki his smoke skill effects him and new team after switch.

February 19, 2012 3:36 PM GoD-Tony said...

Avoid switching to or from the Red Player slot and you won't get this bug. I'll disable -switch for that player in the next version.

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